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usage

User-facing guide: install, the in-game editor, themes, benchmark mode, compatibility. For the internals behind any of this, follow the links to the other pages.

install · editor · themes · overlay toggle · settings screen + config file · template mode · benchmark mode · compatibility

requirements + install

component version
Minecraft ≥ 26.3
Fabric Loader ≥ 0.19.5
Fabric API required
Java ≥ 25
Cloth Config API ≥ 26.3.158, hard dependency
ModMenu optional
  1. Install Fabric Loader.
  2. Put Fabric API and Cloth Config API in your mods folder.
  3. Optionally add ModMenu for a settings entry in the mod list.
  4. Drop the MineTuner jar into mods and launch.

Client-side only: nothing is needed on the server, and it works on any server.

the editor

Open with /minetuner gui or the Open Editor keybind (default H).

action result
left-click + drag move a stat list (snaps to the screen's center lines, with a guide line)
right-click on a list open its context menu
right-click on empty space create a new list there, or open the full config screen
Escape close the editor and save

list context menu

list themes

A theme is a named bundle of everything about how a list looks: background, text shadow, custom color, text scale, and every stat's graph styling. It does not include which stats are shown, their order, the list's name, or its position — applying a theme never moves a list or changes its stats.

In Appearance » Theme »:

built-in look
Classic the original default
Minimal no outline, less padding
High Contrast black background, white outline, bright yellow text

The Default List Theme setting (full config screen) is applied to every brand-new list; changing it never touches existing lists. Every field a theme captures is also editable directly in the Appearance / Color-Scale panels or the config screen.

toggling the overlay

The Toggle Overlay keybind (unbound by default) shows/hides the HUD without opening the editor. The editor still opens and previews your lists while the overlay is hidden.

settings screen + config file

Open the Cloth Config screen via /minetuner config, ModMenu's mod list, or right-click empty space in the editor → Open Full Config. It covers every field in minetuner.json: general settings, hardware sensors, editor GUI tuning, and every list's full configuration (including graph styling, which has no control in the custom editor).

Settings save automatically and atomically to .minecraft/config/minetuner.json. You never need to hand-edit it. If it fails to parse it's backed up as minetuner.json.bak-<timestamp> and defaults are used. See config-schema.html.

template mode

Per-list alternative to the one-line-per-stat layout: write your own text with stat tokens such as {tps} interpolated anywhere. Enable it in Appearance »; edit lines in Edit Template Lines (Enter confirms, Esc cancels).

FPS: {fps} | TPS: {tps:2} | {ping}ms     →     FPS: 144 | TPS: 19.86 | 42ms

Modifiers: :N decimals, graph=true, color=#RRGGBB. Literal braces are doubled ({{, }}). Unknown or malformed tokens render as literal text and log a one-time warning. Full grammar: template-mode.html; token names: the token column in stats.html.

benchmark mode

A start/stop performance run, independent of the overlay's rolling stats. Press Start, play, press Stop to freeze the result. Unlike the overlay's session Avg/Min/Max FPS (which reset on world join/disconnect), a benchmark result stays frozen until you start another run. Starting while a result is showing discards it; stopping with nothing running does nothing.

A finished run reports:

Saving writes summary.txt and samples.csv on a background thread (the screen shows "Saving…" until done).

action keybind also
Start / Reset unbound button on the benchmark screen
Stop / Freeze unbound button on the benchmark screen
Open benchmark screen unbound /minetuner benchmark

Bind whichever you need in Minecraft's Controls settings. Start and Stop work anywhere in-game without the screen open; the screen is for watching a run live and reviewing the result. It shows the state (Idle / Recording / Stopped) and the Start/Reset, Stop/Freeze and Save buttons.

compatibility